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Women in Games

WIGJ and IMGA call for nominations for European Mobile Games Awards for September 12th

Women in Games is pleased to announce the second edition of the Women in Games Mobile Awards which will showcase some of the best, published mobile games created by teams with women developers in Europe. This competition is endorsed by the IMGA (International Mobile Gaming Awards), the longest standing mobile games award program.

The Grand Prix award will go to the best mobile game made by a team including women developers or a team led by a woman. The Leadership Award will recognize the exceptional quality of the work of a mobile game developer, as defined by a jury, specifically selected for this contest. The awards show will be held during the European Women in Games Conference in London on September 12th.

Marie-Claire Isaaman CEO of Women in Games said, “We welcome our continued partnership with the IMGA to put on awards that showcase mobile games made by teams with a significant contribution from women game developers. The IMGA have the longest standing mobile games award programme and we want to promote the entries for the IMGA MENA, IMGA SEA and IMGA Global competitions as well as our own Mobile Games Awards. The IMGA are also looking for more diverse jury members for their awards and we will be asking our members to sign up to be online judges.”

Last year the Grand Prix award for the best mobile game made by a team including women developers or a team led by a woman was won by A Normal Lost Phone led by Elizabeth Maler, Co-Founder at Accidental Queens from France. A special mention was made for Eden Isle: Resort Paradise led by Elaine Reynolds, CEO at Simteractive Ltd. from Ireland.

The Leadership Award recognizing the exceptional quality of the work of a mobile game developer, as defined by a jury, specifically selected for this contest was won by Elaine Reynolds, CEO at Simteractive Ltd. from Ireland. A special mention was made for Vicky Smalley, CTO at Small Jelly from UK.

Entries for the Women in Games Mobile Awards are open until August 25th. Applications need to be mailed to mobileawards at womeningames.org with the Name of the game, List of game credits, Link to the game platform, Gameplay video link, Promocodes (if the game is not free) and Answers to the question: Why do you think you should win the WIGJ Grand Prix? or Why do you think you should win the WIGJ Leadership award?

For further details about the Awards and full terms and conditions please visit http://www.womeningames.org/mobile-awards/

WIGJ launch initiative to support women games streamers on Twitch

Women in Games WIGJ is pleased to announce an initiative to showcase and support women streamers on Twitch. These ‘GamerGirls’ typically stream from home and rely on subscriptions from those watching their streams.

WIGJ plans to collaborate with some of the most passionate streamers who will stream every Saturday from 12 noon to 12 midnight through the WIGJ Twitch account at https://www.twitch.tv/wigj   The first steam is Saturday 11 August with 12:00 — 14:55   LieseInWonderland, 15:00 — 17:55   AskLuna, 18:00 — 20:55   Bex_bomb and 21:00 — 00:00  ConnieKur0i

The initiative is the idea of WIGJ Community Manager, Mareike Rieger, who said “We are hoping to build a community to create awareness for esports and to improve the credibility and acceptance of streamers. Giving a platform for all who sometimes don’t feel like they have one. As we are non-profit all the work we do for streamers is voluntary.”

David Smith, WIGJ Founder, commented. “Streamers are an important part of the esports ecosystem as they seek to make a living from playing games. Some streamers move on to play esports at a semi professional level. WIGJ wants to support streamers by showcasing the talent that exists. WIGJ seeks to build its network with streamers who care about supporting each other in the streaming community.

With the imminent disappearance of communities from Twitch, WIGJ are campaigning to incorporate self-identification into the new Twitch tags. In the same vein as the LGBTQ+ tag, WIGJ seeks tags for gender and ethnicity. We suggest ? These are common on Twitter.

Call for nominations for European Women in Games Hall of Awards 2018

The 2018 Awards are sponsored by Facebook and will again celebrate the lifetime achievements of women working in the games industry in Europe.

Nominations for these awards are welcome up to 25 August. Please contact a WIGJ Board member or email 2018awards AT womeningames DOT org. A shortlist for voting will be put together by the WIGJ Board. The winners for 2018 will be based on votes cast by peers who are members of the Women in Games groups on LinkedIn and Facebook or followers of @wigj on Twitter. The final decision will be ratified by the WIGJ Board.

Those shortlisted are encouraged to use social media to secure votes at the same time as promoting the Women in Games organisation and the European Women in Games Conference. The Awards will be made on 12th September, on the second day of the European Women in Games Conference. Good luck to everyone involved!

You can see details of our wonderful previous Hall of Fame Awards winners at http://www.womeningames.org/hall-of-fame/

WIGJ launch free European Women in Games Conference tickets with Patreon membership scheme

Tickets for the European Women in Games Conference, sponsored by Facebook, taking place on the 11th-12th  September at City, University of London are now on sale. There are also a limited number of free tickets available for those subscribing $5 a month to WIGJ’s new Patreon membership scheme.

With the objective to educate, inspire and help stimulate future generations, the inspirational two-day event will comprise of keynote speeches, panel discussions and workshops, a party and 5 sets of awards. There will also be over 50 speakers and panellists from across the games industry that represent the diverse wealth of sectors and the talent within them.

Our new Patreon scheme is launched to reflect the success of our network growing massively since its foundation in 2009 to over 10000 globally. To meet the demands on the organisation which is still run by volunteers giving their time freely and willingly, and to continue to help add skills and opportunities to thousands of game developers, we are now reaching out to individual and corporate patrons with a membership scheme where subscribers will receive additional, exclusive information, advice and benefits for as little as $1 a month. As part of the Patreon launch offer, our Patreon members agreeing to subscribe $5 /month can be able to buy a full price, 2 day ticket Eventbrite for £300 for the equivalent of  a year’s subscription of $60 or about £45, using a 100% discount code only available to Patreon subscribers.

Marie-Claire Isaaman CEO of Women in Games said, “We are proud to offer Patreon membership to our supporters. Patreon is a modern way to reward subscribers that are prepared to pay a small amount more for additional, exclusive information and advice that WIGJ will make available each month. The timing of the launch of this membership scheme means that members can immediately benefit from a substantial saving on all conference tickets. WIGJ will benefit from a regular income that will allow the organisation to provide more services in the future. Please subscribe to Patreon today at whatever level you can afford and make sure you get the discount code to obtain your free conference tickets.”

For further details about the conference and to buy tickets please visit  https://www.womeningamesconference.com/ and https://ewigconf2018.eventbrite.co.uk but sign up to our Patreon membership first.

The event is inclusive and male delegates are very welcome.

WIGJ announce evening European Advocacy Awards and call for conference speakers and sponsors

Women in Games WIGJ is pleased to announce that the European Games Advocacy Awards and WIGJ Party will take place on the Tuesday 11th September at a venue near to City, University of London.

Women in Games wishes to recognise the Advocates for Change in the European Games sector.

WIGJ has a 10 year history of advocacy but many more causes beyond diversity are now being discussed and promoted. A number of outstanding Advocates will be invited by WIGJ to present to delegates at the conference and attend a ceremony in the evening where the Awards will be presented. The evening will continue with a networking Party to which both conference delegates and local game developers will be invited. These are new events and partners are now being sought to make these a success.

David Smith, Founder of WIGJ commented, “WIGJ wishes to recognise the importance of the many causes and the individuals behind these causes.  An evening event also lets us celebrate the achievements of the last year and thank our many supporters and allies.  Look out for more announcements for this years conference and get involved! Sign up to speak and get your friends and work colleagues lined up to join us.”

Facebook is the headline sponsor for this year’s European Women in Games Conference which takes place 11-12 September at City, University of London. The themes for 2018 are Education, Entrepreneurship, Engagement, Equality, Evolution and Esports. Our public call for speakers and sponsors starts today. Any speaker or company interested in taking part in Europe’s most high profile games diversity event should contact our CEO, Marie-Claire Isaaman or Founder, David Smith.

WIGJ partner with first female focused GirlGamer Esports Festival in Portugal 20-22 July

Women in Games WIGJ is pleased to partner with the first esports festival in Europe focused predominantly on women. The GirlGamer Esports Festival is an action-packed 3 day event that celebrates and promotes female competitiveness in esports. A full day business conference on the Friday is followed by CSGO and League of Legends tournaments where 8 invited women’s teams from all over the world compete for a 20000 Euros prize pool.

This event was run for the first time last year in Macau, China and the organisers, Grow uP Esports, are bringing it to Europe in 2018. An esports event aimed predominantly at women is a first. Other festivals in Denmark and Sweden have held a women only competition but the one competition for women has always been secondary to a larger number of male dominated, open competitions. WIGJ wishes all the conference and tournament participants every success. This is the model that can be bright to many other cities around the world.

If any of our supporters would like to attend the business conference on the Friday and meet with WIGJ Board members Dr Ying-Ying Law and David Smith, you can use the WOMENINGAMES code to get a discounted conference pass.

Women in Games groups call for more focus on the female demographic in Paper on Esports.

Women in Games is pleased to publish a Discussion Paper to summarise and address the under-representation of women in all aspects of esports. Working closely with women in games groups in France, Germany and Italy, this Paper was drafted at the inaugural Global Esports Forum organised by Intel and ESL in Katowice on 1st March 2018.

 

 

 

 

 

 

 

 

The esports industry is male dominated. The number of women working in any role in esports or playing esports is estimated to be about 5% or 1 in 20. Women in Games WIGJ and other women’s groups in Europe seek to use their experience in promoting gender diversity in video, online and mobile games to help encourage more diversity in esports.

The Executive Summary of the Paper is available at http://www.womeningames.org/women-in-esports/ The full paper is available by email on request from any of David Smith, Founder of Women in Games WIGJ; Audrey Leprince, Founder of Women in Games France; Ruth Lemmen, Co-Founder of the Womanise! Conference in Germany; and Micaela Romanini, Founder of Women in Games Italy.

David Smith, Founder of Women in Games WIGJ and author of the Paper commented. “We thank all those that have contributed to this Paper and we are pleased to have been able to collaborate with our counterparts from France, Germany and Italy. Many professionals in the esports industry understand that encouraging more women to participate in the industry, both on stage and behind the scenes, is critical for the commercial success of the industry. This Paper sets out recommendations for Intel, ESL and all interested parties.”

Marie-Claire Isaaman, CEO of Women in Games commented. “We are pleased to be able to give some guidance to the esports sector on improving the diversity of players, support staff and audiences. Our conference in September will include a number of initiatives designed to encourage more women into esports.”

Women in Games WIGJ Networking Lunch during Develop 2018 in Brighton

Women in develop confGames WIGJ is pleased to announce its 9th annual Develop Networking Lunch for women in games on Wednesday 11th July in Brighton. Game developers and supporters of women in games who are going to Develop 2018 or live and work in reach of Brighton, Sussex, UK are invited to a free lunch and chance to network with up to 100 others working or planning to work in the games industry.

The speaker will be our CEO, Marie-Claire Isaaman who will update everyone on initiatives under development including this year’s European Women in Games Conference, which is set for September 11th and 12th at City, University of London.

This lunch takes place during the Develop conference but is not part of the conference programme. You do not need a Develop ticket to attend. There is a free expo at the Develop Conference in the Hilton Brighton Metropole (only 50m away) which is an excellent opportunity for you to talk to the games companies exhibiting there.  Men are very welcome as guests of WIGJ supporters.

We are grateful to Mel Ward and Hangar 13 for sponsoring this lunch. Mafia III developer Hangar 13 is opening a new office in Brighton. The company, which is owned by 2K, is working on a new, unannounced triple-A game. Some great job opportunities!

Brighton is less than 1 hour by train from London and Brighton Music Hall is about 15 minutes walk from Brighton Station directly on the seafront below the level of the main seafront road opposite the Brighton Centre.  There are only a limited number of places which are being offered on a first come, first served basis. This event is by ticket only so you will need to book your place through MeetUp here. Get the event in your diary. Book your place now!

 

3 More Board Appointments at Women in Games WIGJ

Vanessa JoyceRuth FalconerWomen in Games WIGJ is pleased to confirm 3 further board appointments. Vanessa Joyce, Manager Business Development at Multiplay Events joined the board in January. In the last month we also welcome Daniel Wood, COO of Ukie and Ruth Falconer, Head of Division: Computing & Mathematics at Abertay University. Ruth takes over from her colleague Gregor White of Abertay who is standing down. Abertay hosts the UK’s first ever university Centre for Excellence in Computer Games Education and is recognised as a world leader in computer games and interactive media courses.

We also give thanks to Deputy CEO, Leigh Jackson who is standing down after 3 years in the role because of additional overseas work assignments. Leigh was leading the Mentoring Sub-Group and has done significant work to take the organisation forward. We also give thanks and say goodbye to Marie Stukoff of the University of Salford as her work takes her more towards the campaign to see more Women in Science and Engineering (WISE), as well as the Salford Chapter of the Girls Network — a mentoring scheme for girls.

 

Facebook are Headline Sponsor for 2018 Conference, 11-12 September

fb women in gaming

Women in Games WIGJ is pleased to announce that Facebook will be its headline sponsor for the European Women in Games Conference, taking place on the 11th-12th  September at City University.

With the objective to educate, inspire and help stimulate future generations, the inspirational two-day event will comprise of keynote speeches, panel discussions and workshops with insight provided by key staff members from Facebook HQ. There will also be over 40 speakers and panellists from across the games industry that represent the diverse wealth of sectors and the talent within them.

The event will take place at central London’s City University, highlighting the need to promote diversity through and within education, giving rise to a talented, inclusive new generation in the games and tech industry.

Aiofe Brodigan, Head of Games Marketing, EMEA said, “Facebook has a rich history in broadening the audience for playing and building communities around games. We are excited to further this work with our Women in Gaming initiative that offers women in the games industry a platform to share their stories. As the headline sponsor for the European Women in Games Conference, we are looking forward to sharing some of these inspiring stories, working with WIGJ to power meaningful connections between women in the industry. Facebook is committed to supporting diversity initiatives in games and encouraging more young women to lean in to the industry and into leadership positions.”

Marie-Claire Isaaman CEO of Women in Games WIGJ said, “The Women in Games WIGJ, not for profit organisation exists to double the number of women working in the games industry by 2025. Our flagship event is the European Women in Games Conference which has a 7 year history of educating, inspiring, and helping to stimulate future generations of talent in the technology and creative industries. We welcome Facebook as headline sponsor. It sends a clear signal of the intent to change the face of games and the tech sector and we look forward to our long term partnership.”

Women in Games WIGJ is inclusive and male delegates are very welcome.

For more on Facebook’s Women in Gaming #shetalksgames campaign 

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