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Women in Games

Women in Games appoint Lucy Rissik as Marketing Director and Elizabeth Sampat to Advisory Board

Lucy Rissik

Elizabeth Sampat

Women in Games is pleased to add Lucy Rissik to its Executive Board in the position of Marketing Director. Lucy is Director and Co-Founder of Brotherhood of Brand, a consumer-focused strategic marketing partnerships and promotions agency. Prior to setting up her own agency, she was Brand Partnerships Manager at Electronic Arts, managing reciprocal marketing partnerships across all video games titles globally, including Need for Speed, The Sims, FIFA, Battlefield and Star Wars Battlefront. She also has significant experience in the charity sector as a former Corporate Partnerships Manager for Children in Need. Lucy takes immediate responsibility for PR, Marketing and Comms reporting through to CEO, Marie-Claire Isamaan.

WIGJ also welcomes Elizabeth Sampat to the Advisory Board. Elizabeth is Studio Creative Director at Future Games of London, a Ubisoft Studio. Elizabeth has a distinguished creative career designing and making games with Storm8, Mindspace and Popcap Games before working in Europe with Sybo Games in Copenhagen as Game Design department lead and now Ubisoft in London. She is a regular speaker at GDC and other conferences, conventions, organizations and universities in the USA and all over the world. She was a speaker on the very first #1ReasonToBe panel at GDC in 2013 that discussed the life and challenges as a woman in the gaming industry.

Marie-Claire Isaaman, CEO of Women in Games, commented, “We welcome both Lucy and Elizabeth to the Women in Games team. As our organisation expands into 32 countries, it is now more important than ever that we communicate our messages clearly on the need for a games industry, culture and community free of gender discrimination and that we have the best advice from an international, representative Advisory Board.”

Women in Games appoints another 30 Ambassadors bringing total to 228 in 32 countries.

Ambassador event in Southampton, UK

Women in Games is pleased to announce the appointment of a further 30 Ambassadors bringing the total to 228. 13 of new Ambassadors are based in the UK and 17 are from outside the UK. The Vision of Women in Games is a games industry, culture and community free of gender discrimination, where full equality of opportunity, treatment and conditions empowers all women to achieve their full potential. Our Ambassadors volunteer to organise a local meeting or event of their choosing in their studio, city or region in the first 12 months and are given some support to do this. 2 Ambassadors can work together to do this.

Ambassadors are grouped by geographical region and we welcome Luci Holland and Shannon Craig from Scotland. We welcome Molly Moore and Natalie Wicks from the North of the UK. We welcome Emily Bailey and Tara Naz from the Midlands. From London and the South East, we welcome Emma Ryan, Lucy Callow, Mina Machacek and Vanessa Mullarkey. From the South of the UK, we welcome Alice Nant, Charlie Coler and Riley Soley.

From mainland Europe, we welcome Agata Les, Dánae Forrellat, Estela Villa, Jennifer Estaris, Nikolay Syusko and Zsofia Varady-Pall.

Globally from outside of Europe we welcome Ameliane F. Chiasson, Amy Allison, Chloe Prince, Gynethia Sung, Inhye Choi, Jessica Medeiros, Lily Yu, Maia Cordero, Maite Lorente, Puspanegara Diva Siregar and Virginia Frazee.

Marie -Claire Isaaman, CEO, commented, “Women in Games is building a powerful community of action across the globe, our individual ambassadors are at the forefront of this movement and we have 30 more individuals from across the world joining us this month. Now more than ever, the advice, knowledge, expertise and enthusiasm shared by our ambassadors, across social media and in virtual meetups will be invaluable. We are living through extraordinary times, where supportive communities, will be vital for the health and success of the game industry and wider society. As CEO of Women in Games I am immensely grateful for the dedication of our amazing ambassadors. Thank you all!”

You can see the full list of Ambassadors including their location and job role, as well as how to apply if you are interested in joining our Ambassador team on this page.

Women in Games are still working hard to promote and support equality, even in this uncertain time.

CEO Marie-Claire IsaamanOur hearts are with those who have been affected personally by the outbreak of COVID-19 as well as the many communities around the world that are facing extreme measures in the attempt to slow its spread. There has been an unprecedented change in the way businesses operate, and the games industry is no exception.

Here at Women in Games, we are still working hard to promote and support equality, even in this uncertain time. We are still planning our annual conference for the Autumn and want to formally announce the dates as 10th and 11th September 2020. The conference theme this year is Work, Rest and Play: Exploring the roles, viewpoints and lives of women across all areas of the industry. We will adapt to a large virtual element and, depending on the future climate, a real life meet too.

For all those who have lost their jobs as a result of recent events, we would urge you to maintain a positive outlook, as roles are available and telephone/video interviews are still going ahead. To that end we would invite all our members to stay connected across our social media channels for posting and sharing any current vacancies.

Finally we ask you all to stay safe and look after yourselves and your loved ones as a priority.

CEO Marie-Claire Isaaman

200 WIGJ Ambassadors now in 32 different countries including Portugal, Colombia, Brazil and Panama

Ambassador led meetup in Colombia.

Women in Games is pleased to announce the appointment of a further 36 Ambassadors bringing the total to 200. New Ambassadors in Portugal, Colombia, Brazil and Panama mean that the Women in Games organisation is now represented in 32 different countries. 22 of new Ambassadors are based in the UK and 14 are from outside the UK. The Vision of Women in Games is a games industry, culture and community free of gender discrimination, where full equality of opportunity, treatment and conditions empowers all women to achieve their full potential.

Our Ambassadors volunteer to organise a local meeting or event of their choosing in their studio, city or region in the first 12 months and are given some support to do this. 2 Ambassadors can work together to do this.

Ambassadors are now shown by geographical region and we welcome, Alexis Evans from Scotland. We welcome Fiona Lee, Kristan Emery-Hines, Meg Rouncefield and Sarah Marsden from the North of the UK. We welcome Jennifer Koch, Kim Guest and Rebekah Simpson from the Midlands. From London and the South East, we welcome Elliot Walker, Jing Chun Tan, Joe Hills, Magdelena Tasic, Matthew Woods, Michaela Knights, Poppy Ingham, Roxy Francis, Samantha Leung, Sara Cristina Machado and Sophia Whyte. From the South of the UK, we welcome Jules Morgan, Johana Riquier and Sophie Benefer.

From mainland Europe, we welcome Anette Staloy, Igone Martinez Marin, Lucienne van Bokhorst, Mafalda Claro (from Portugal), Riley Andersen and Rosemary Lokhurst.

Globally from outside of Europe we welcome Christina Seal, Kate Howley, Leanne Loombe, Nadia Trigo, Poornima Seetharaman, Renata Rapyo (from Brazil), Rita Rios (from Panama) and Sandra Castro Pinzón ( from Colombia)

Gemma Johnson-Brown, Ambassador Director commented, “I am extremely proud of all our Ambassadors and the global reach of Women in Games. We are having a positive impact and the feedback we receive from events held by our Ambassadors is testament to this. In the past year the number of Ambassadors has increased by 160%. Our Ambassadors have a diverse range of experiences and backgrounds and we have the makings of an worldwide industry-changing movement.

You can see the full list of Ambassadors including their location and job role, as well as how to apply if you are interested in joining our Ambassador team on this page.

WIGJ now in 28 countries with Ambassadors in Poland, Switzerland, Pakistan, Singapore and Mexico.

Ambassadors meeting at 2019 conference.

Women in Games is pleased to announce the appointment of a further 24 Ambassadors bringing the total to 167. New Ambassadors in Poland, Switzerland, Pakistan, Singapore and Mexico mean that the Women in Games organisation is now represented in 28 different countries. 9 of the 24 new Ambassadors are based outside of Europe as the word continues to spread that there is the opportunity to promote more equality in all game making countries. The Vision of Women in Games is a games industry, culture and community free of gender discrimination, where full equality of opportunity, treatment and conditions empowers all women to achieve their full potential.

Our Ambassadors volunteer to organise a local meeting or event of their choosing in their studio, city or region in the first 12 months and are given some support to do this. 2 Ambassadors can work together to do this.

Ambassador are now shown by region and we welcome, in this new format,  Abbie Dickinson, Kirsten White, Prabjot Rathore and Shariqua Wahid from the North of the UK. We welcome Penny Brammer from the Midlands. From London and the South East, we welcome Backy Saunders, Emma Henry and Melissa Chaplin. From the South of the UK, we welcome Aoife Baines. From mainland Europe, we welcome Asema Hassan, Maria Ivanovic, Raheela Tahir, Ruth Contreras, Tabea Isela (from Switzerland) and Urszula Klimczak (from Poland).

Globally we welcome Carolina Ellis, Diana Rodriguez (from Mexico), Jean Leggett, Khaula Khurshid (from Pakistan), Liz Ballantyne, Min Ying (from Singapore), Olivia Colomier, Simone Vilutiene and Yuliya Arlova.

Marie-Claire Isamaan, CEO of Women in Games, commented once again. “Our Ambassadors from across the UK, Europe, North and South America, Africa and Asia will be able to inspire and give support to women and girls in understanding the games industry and the opportunities there are within it. If you are considering a career in games, please reach out to our local and global Ambassadors who will be pleased to give advice specific to their experience.”

You can see the full list of Ambassadors including their location and job role, as well as how to apply if your are interested in joining our Ambassador team on this page.

WIGJ welcomes Barclays as Corporate Ambassador and partners at London event on 23 January

Women in Games is pleased to welcome Barclays Ventures to its Corporate Ambassador programme joining the likes of Dovetail, Outplay, 2K, Creative Assembly, Rockstar, Ubisoft and Sumo. Barclays Ventures’ mission is to grow new businesses through next generation propositions and capabilities.

David Gowans, Head of Creative Technologies of Barclays Ventures said, “As we support UK Industry in Barclays it’s important we support everyone and help provide opportunities to women and girls in games, I look forward to supporting a programme of activity with WIGJ to do just that.”

Marie-Claire, CEO of Women in Games commented, “I am delighted to welcome Barclays Ventures as our newest Corporate Ambassador. This is particularly timely and significant as Women in Games focus on its 2020 programme of UK activities across England, Wales, Scotland, and Northern Ireland. According to a wide range of sources whilst there is evidence diverse teams are good for business but there has been little tangible progress in gender diversity in the last 10 years. We will work closely with Barclays Ventures to activate new and innovative ways to increase gender diversity within our sector. My vision is to see the Games Industry lead as a shining example in the forthcoming #DiversityDecade and our Corporate Ambassadors will play a major part in that plan.

The first partnership between Women in Games and Barclays takes place with an open event at Barclays Head Office in Canary Wharf, E14 on Thursday, 23 January from 5.30 pm. The Barclays Game Technology Frenzy is designed to showcase the best of the games industry and a Panel from the Women in Games Executive team is part of an agenda that includes industry speakers, an interactive exhibition, esports tournament and networking drinks. This event is an informal and interactive event with plenty of opportunities to network, learn and grow. It is open to all and over 200 are expected. Please register via our Meetup Group at  https://www.meetup.com/WIGJMeetup/events/267747323/

We look forward to seeing a great turn out!

WIGJ appoints first Ambassadors in Canada, Argentina, Nigeria, India, China and New Zealand

Women in Games is pleased to announce the appointment of a further 29 Ambassadors bringing the total to 143. New Ambassadors in Canada, Argentina, Nigeria, India, China and New Zealand mean that the Women in Games organisation is now represented in 23 different countries. 12 of the new 29 Ambassadors are based outside of Europe as the word spreads that there is the opportunity to promote more equality in all game making countries. Equality is the organising principle of Women in Games. It’s our North Star. Everything we do is in service of achieving full and lasting equality for all women throughout the game industries and beyond.

Our Ambassador are now shown by region and we welcome, in this new format, Jasmin Ali, Jo Daly, Johanna Vuorela and Subina Kianai from the North of the UK. We welcome Clare McGlaughry, Jacqui Edwards, Jade Loomes and Justine Knight from the Midlands. From London and the South East, we welcome Annabel Ashalley-Anthony, Beatrice Teoh, Geraldine Mainaky and Lauren Kaye. From the South of the UK, we welcome Vanissa Wanick. From mainland Europe, we welcome Felicia Prehn, Maria Fernanda Diez Huerta, Poornima Kumar and Silvia Pettina.

Globally we welcome Anshu Patni Singhi (from India), Cynthia Huang (from Canada), Jenn Mac, Jorgelina Pecina (from Argentina), Joy Moscope Ahayi (from Nigeria), Kubra Taslak, Nellie Hughes, Rebecca Chan (from China), Shaundel Celestin, Taylor Lyles, Terry Jones and Zea Slosar (from New Zealand).

Marie-Claire Isamaan, CEO of Women in Games, commented. “Our Ambassadors from across the UK, Europe, North and South America, Africa and Asia will be able to inspire and give support to women and girls in understanding the games industry and the opportunities there are within it. If you are considering a career in games, please reach out to our local and global Ambassadors who will be pleased to give advice specific to their experience.”

You can see the full list of Ambassadors including their location and job role, as well as how to apply if your are interested in joining our Ambassador team on this page.

 

Women in Games expands Ambassador Programme adding 39 new Ambassadors

Women in Games is delighted to announce a significant expansion of its Ambassador Programmer under Ambassador Director, Gemma Johnson-Brown. We welcome in alphabetical order: Abbey Plumb, Anna Tang, Antonella Sassu, Becca Stabler, Charlotte Cook, Cisssy Biri, Clare Green, Dan Sun, Dominika Chorosinska, Elly Johnson, Esta Galih, Fiona Turner-Stone, Jade Summers, Jayd Matyas, Jennipher Judge, Jessica May, Justine Colla, Kalliopi Tsavari, Kira Summers, Laura Van de Mast, Lily Adams, Lily Gavin-Allen, Lisa Gobbi, Lisa Hagen Lie, Mags Donaldson, Marilena Papacosta, Melanie Zimmerman, Minna Wilke, Molly Shepherd-Boden, Nikolina Zidar, Rachel Gaskin, Robyn Murphy, Samantha Roach, Samra Halli, Soraya Javan, Sylvia Ulloque, Tracy Clark, Violet Adams and Zoe Sams. Representing a wide variety of skills and experience, all are committed to supporting women and girls in understanding the games industry and the opportunities there are within it. As the reach of the organisation expands internationally, new countries with an Ambassador representing Women in Games include Germany, Norway, Finland, Indonesia and Hong Kong.

Gemma Johnson-Brown commented, “I am very proud and excited to be part of this fantastic and growing ambassadorial community, our ambassadors all work together to provide encouragement, support and advocate for women and girls throughout the games industry and educational pipeline. I am looking forward to the plethora of events our ambassadors are planning to be holding over the coming months.”

You can see the full list of Ambassadors including their location and job role, as well as how to apply if your are interested in joining our Ambassador team on this page.

Winners of the Women in Games European Awards 2019

Our awards are over for 2019. Congratulations to all the winners!

Winners of the Hall of Fame ( sponsored by 2K / Hangar 13)
Christina Myers
Catharina Bohler

Advocacy Award Winners (sponsored by Creative Assembly)
Women in Games France
Girls’ Game Lab
Womenize! Games and Tech

– Special mention to Autistica

Corporate Ambassador Winner (sponsored by Sumo Group)
2K/ Hangar 13

Individual Ambassador Winner (sponsored by Sumo Group)
Loukia Kyriakidou

– Special mention to Maria Fernandez-Hermida, Scarlett Fu and Nichole Gilroy, Laurence Bouvard, and Lucy Boxall.

Student Awards Winners ( sponsored by Fusebox Games)
Saskia Buente: LSE
Bethany Fox: Uni of Herts
Freddy Frydenlund: Royal College of Art
Lynn Goncalves: Falmouth Uni
Becky Saunders: Norwich Uni of the Arts
Katie Yang: Uni of Herts.

More official photos will follow shortly.

Ten Years On, What Does the Future Hold for Women in Games? Past, Present, Future

Women in Games has a 10-year history of addressing a range of important and progressive causes, with the overarching mission to “achieve full and lasting equality for all women throughout the games industry” Women in Games is a not-for-profit organisation built with the support of dedicated volunteers and a number of companies that have proactively and strategically engaged.

2019 has been a year of transformation for Women in Games. It has grown a dedicated global following and community to more than 20,000 supporters, and formed affiliate partnership organisations in Italy, Spain, Turkey, Germany, Sweden and Norway with more to launch later in the year.

The government shone a light on the work of Women in Games with CEO Marie-Claire Isaaman leading the diversity panel, providing expert witness at the Digital, Culture, Media and Sport Committee inquiry discussing “the UK e-sports industry and diversity in gaming and VR” held in June.

Momentum for the work of the organisation is being globally recognised and embraced by the games industry with many world-class studios stepping forward to partner with Women in Games.  Existing partners such as Hanger13/2K, Outplay and Dovetail Games continue to deepen their integration proving the value of their strategic alliance with Women in Games.

“The games industry is one that celebrates uniqueness and encourages individualism. It welcomes people from all walks of life and strives for greatness by promoting diversity and talent. It is important to continue improving the growing industry’s community by introducing more women to opportunities within games. Women in Games is an organisation which helps achieve this and uses the power of voice and collaboration to get this important point across.  It is proven that a diverse workplace fuels creativity and success by bringing more depth and perspective to the table, which is something that 2K and Hangar 13 promote throughout their studios.” says Rebecca Sampson, Studio Operations Manager

This year a number of important new conference sponsors, strategic partnerships and collaborations have been formed with global studios – Creative Assembly, Sumo Group, Ubisoft and Rockstar, all looking to progress their equality and diversity programme to realise the benefits, both to their businesses and to their employees.

“The work Women in Games does is incredibly valuable for inspiring, supporting and empowering diverse people within this global industry,” said Gareth Edmondson, Chief Operations Officer at Creative Assembly. “Our industry is making great progress and the right conversations are happening, but we need to continue pushing to ensure women and diverse talent across the board are represented and included.” 

“Sumo Group is delighted to join the Corporate Ambassador Programme and to sponsor the Women in Games Conference and Awards 2019. We are committed to addressing gender inequality in the video games industry by inspiring the next generation of female game developers to enter the industry and by ensuring that the women already working in games are empowered and supported to reach their potential. We are proud to support the WIG’s fantastic work and join the community of studios and organisations that share our commitment.” Says Karen McLoughlin, Group Director of HR

CJ Stockton, Head of Communications and Strategic Partnerships comments “Ubisoft Reflections and Ubisoft Leamington has always been strongly committed to celebrating and promoting diversity in the workplace, so, it goes without saying that we are absolutely delighted to be sponsoring the 2019 Women in Games HR Summit in London.  We’re also incredibly excited to be participating in this year’s Corporate Ambassador Programme, too.  We look forward to helping educate, inspire and empower women already working in the industry, and those looking to pursue careers in the industry.” 

So, what now?

Firstly, it’s the annual Women in Games European Conference taking place next week on the 11th/12th September at London College of Communication, UAL Elephant Castle, London — The core theme is ‘The Future of Women’ in the game industries, with strands on Play – Technology – Workplace –Education – Social Impact – Entrepeurnership. A dedicated HR Summit, Lab demonstrations and Awards. The exciting, creatively curated programme explores a wide range of pertinent areas and issues, bringing together world class speakers, in London College of Communication UAL, a world class University.

After that: 

“It’s full steam ahead to implement our vision of a games industry, culture and community free of gender discrimination, where full equality of opportunity, treatment and conditions empowers all women to achieve their full potential”, Marie-Claire continues “we have identified four core verticals of action: Policy, Education, Industry and Community these spaces enable us to engage with and coordinate activism across the sector nationally and internationally. With the growth of our strategic partnerships across games studios, with AHRC research initiatives and diversity collaborations with other organisations within the sector, such as Ukie and the BGI, we are positive significant and lasting change can be achieved. What’s absolutely crucial, is that we must all work together to form a strong, focused community capable of directing, implementing and sustaining lasting change.” 

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